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Infamous 2 festival of blood youtube
Infamous 2 festival of blood youtube












Beyond the intentionally designed locations, there definitely seems to be some copy-paste environmental design going on. The buildings all start to look the same pretty quickly, with only some minor differences in major landmarks like the parks, the prison, the crater, and the junk fortress. – While character detail is amazing, environmental detail in inFAMOUS is often pretty sparse. Isn’t there anyone else who’s only evil sometimes? Further, there really is no grey area, making karma a pretty binary decision. In inFAMOUS, that convergence is the norm and it doesn’t ever feel like you’re really making any difference by choosing good or evil along the way. There are 15 good and 15 evil side missions as well as small storyline ramifications for each path, but this style of choice leads to the same problem as any story-based game in that there still has to be some level of convergence where the paths overlap. – The karmic choices in the original inFAMOUS feel rigid, almost forced, and don’t add much to the game mechanically. In terms of visuals, there’s a great deal of character detail: When you choose to be good or evil, you can absolutely see the subtle differences in Cole’s appearance. There’s this level of nuance, both in appearance and mechanical design, that just feels right, such as in the beginning of the game where you’re told to look up and then look left, thereby setting inverted or standard camera controls by what you intuitively did and not by some default setting. + The game’s attention to detail is phenomenal. I definitely had some great, fluid moments when it came to controls, especially during some of my city exploration while zipping across power lines and gliding from building to building. They’re quite sensitive, which could lead to frustration for gamers new to precision action, but on the whole I found them to be exactly what I wanted. + The controls are very crisp, from climbing buildings to fighting bad guys. One of the comic book cut-scenes in inFAMOUS 2, the style of which shows up in all three games. Beyond all of that, no character or storyline element here is black and white everything has real depth to it, from Cole’s origins to the true nature of the game’s lead villain. The game sports graphic novel cutscenes, decent voice acting, and a rocking soundtrack, all of which contribute to the overall feeling that you’re really playing through a comic book. + inFAMOUS’s sense of character is spot-on, evoking exactly what you’d hope for in terms of a comic book video game’s style. There are a number of “karmic” choices to be made as well as several ways to level up your powers, encouraging multiple playthroughs. The game revolves around free-roaming through the city, following storyline missions and side quests as you develop your powers and decide if you’re going to be a do-gooder or the kind of hero citizens fear. The first game takes place in Empire City, a fictional New York City divided into three islands. InFAMOUS is a third-person action title about a reluctant hero, Cole McGrath, who gains the ability to control electricity in a freak accident that also brands him as a terrorist. If you’ve never heard of it, this is the review for you as I’ll attempt to cover everything inFAMOUS so far, from the original to inFAMOUS 2 and the downloadable standalone title, inFAMOUS: Festival of Blood.

#Infamous 2 festival of blood youtube movie#

Have you ever wanted to be a super hero after reading a comic book or seeing a movie about them? Many game developers and designers have attempted to tap into this daydream with varying degrees of success, but Sucker Punch hits the target with panache and finesse with the inFAMOUS series, exclusive to the Playstation 3.












Infamous 2 festival of blood youtube